HAIN
LEE
574 11th ave, San Francisco
California, 94118
United States
+1 412 320 9872
hainlee88@gmail.com
* Specialities
computer skills
AutoDesk Maya
Autodesk 3ds MAX
Adobe Photoshop,
Adobe Illustrator
Adobe After Effects
Adobe Flash
Adobe Premiere Pro
Unity 3D
SideFX Houdini
Google SketchUp
Mental Ray
TV Paint
JavaScript
CSS
C#
* Objective
To obtain a Fulltime or internship position as a UI artist/designer in the game industry.
* Work Experience
UI Artist, Telltale Games
San Rafael, CA | Jan.2014 – Current
Project “Game of Thrones”, “Tales from the Borderlands”, “The Wolf Among Us”, “The Walking Dead Season 2”
- – Worked on Icons, Animations, Illustrations that are directly used in games.
- – Worked on making UI flowcharts for Main menus and HUDs .
- – Designed, and Implemented UI elements in games using in-company tools.
UI Artist Intern, Gameloft, Inc
New York, NY | Sep.2014 – Dec.2014
Project “Cars”
- – Worked on Icons, Animations, Illustrations that are directly used in games.
UI Artist Intern, Telltale Games
San Rafael, CA | June.2014 – Aug.2014
Project “The Wolf Among US”
Visual / Space Designer, Yon Hanaro Communications
Seoul, Republic of Korea | Jan.2012 – April.2012
* Education
Carnegie Mellon University, Pittsburgh, Pennsylvania
Masters of Entertainment Technology
- – Recipient of the Korean government scholarship
Korea National University of Arts, Republic of Korea
Bachelor of Fine Art, Stage design
* Summary
I am a UI Artist / Designer specializing in User interface across a broad spectrum of game and interactive production. My strengths rest in both my ability to create UI prototype and UI flows
as well as animations, icons and compositions for the UI. So I thrive on :
as well as animations, icons and compositions for the UI. So I thrive on :
- + Prototyping with Aftereffects, Flash and Photoshop, Asset-creating with Illustrator and Photoshop
- + Creating UI documents – Menu flow, HUD diagrams and Interaction flow – for the best communication.
* Academic Projects
2D / UI Artist, WMS Gaming – Casino Social gaming project
Carnegie Mellon University, Pittsburgh, PA | Jan.2013 – June.2013
- – Creating every visual aspect of a casino game for WMS Gaming, including animation, effect, UI, logo.
* Awards
Global Game Jam – Winner of Audience choice award
Pittsburgh, PA | Jan.2013
- – Our team made a multiplayer competitive game for 2-7 players which made use of PlayStation Move.