HAIN
LEE

574 11th ave, San Francisco

California, 94118

United States

+1 412 320 9872

hainlee88@gmail.com

* Specialities

computer skills

AutoDesk Maya

Autodesk 3ds MAX

Adobe Photoshop,

Adobe Illustrator

Adobe After Effects

Adobe Flash

Adobe Premiere Pro

Unity 3D

SideFX Houdini

Google SketchUp

Mental Ray

TV Paint

 

JavaScript

CSS

C#

* Objective

To obtain a Fulltime or internship position as a UI artist/designer in the game industry.

* Work Experience

UI Artist, Telltale Games
San Rafael, CA | Jan.2014 – Current
Project “Game of Thrones”, “Tales from the Borderlands”, “The Wolf Among Us”, “The Walking Dead Season 2”
  • – Worked on Icons, Animations, Illustrations that are directly used in games.
  • – Worked on making UI flowcharts for Main menus and HUDs .
  • – Designed, and Implemented UI elements in games using in-company tools.
UI Artist Intern, Gameloft, Inc
New York, NY | Sep.2014 – Dec.2014
Project “Cars”
  • – Worked on Icons, Animations, Illustrations that are directly used in games.
UI Artist Intern, Telltale Games
San Rafael, CA | June.2014 – Aug.2014
Project “The Wolf Among US”

 

Visual / Space Designer, Yon Hanaro Communications
Seoul, Republic of Korea | Jan.2012 – April.2012

* Education

Carnegie Mellon University, Pittsburgh, Pennsylvania
Masters of Entertainment Technology
  • – Recipient of the Korean government scholarship
Korea National University of Arts, Republic of Korea
Bachelor of Fine Art, Stage design

* Summary

I am a UI Artist / Designer specializing in User interface across a broad spectrum of game and interactive production. My strengths rest in both my ability to create UI prototype and UI flows
as well as animations, icons and compositions for the UI.
So I thrive on :
  • + Prototyping with Aftereffects, Flash and Photoshop, Asset-creating with Illustrator and Photoshop
  • + Creating UI documents – Menu flow, HUD diagrams and Interaction flow – for the best communication.

* Academic Projects

2D / UI Artist, WMS Gaming – Casino Social gaming project
Carnegie Mellon University, Pittsburgh, PA | Jan.2013 – June.2013
  • – Creating every visual aspect of a casino game for WMS Gaming, including animation, effect, UI, logo.

* Awards

Global Game Jam – Winner of Audience choice award
Pittsburgh, PA | Jan.2013
  • – Our team made a multiplayer competitive game for 2-7 players which made use of PlayStation Move.